Modeled with Sketchup by Eric Lay
Biased render, total render time 3m 33s, no post work
The smoke is a clipmap, sky is an image for background and reflection, I made sure every surface has reflection or some blurry gloss. I'd say this is damn fast considering materials and traced reflections.
In another thread http://www.thearender.com/forum/viewtopic.php?f=19&t=1201
a member (Noro) wanted an interior render with only IES lighting, he showed an image he had done and after requesting the model he supplied it to me.
I changed a few textures only as the wall texture was a quartz/corian which had sparkles in it which might have been assumed as speckles once rendered, so to avoid that I changed to a marble instead.
This is not a competition as to what render engine is faster...
I have been playing with un-biased sss and found you can get some nice results! Unbiased sss always takes a while to render, particularly in tough conditions such as these (one medium size emitter from the side).
The model is a high-poly export from zbrush (using decimation master).
Rendered on an 8 core 2.5ghz intel for 8 hours at 1600x1600 then scaled down.
here is a Thea alpha render of a Vintage Sony Radio and the real photo which was used as reference
the rendered image is pure Thea without any post pro ;)
modeled by Jon and rendered by me
Playing around a bit.
i7, 12gb RAM
Vista 64, Thea 64.
I stopped this render at exactly 10 minutes using unbiased engine.
IBL lighting, gloss coating and some spec mapping.
No post work.
Modeled with Sketchup.
As I wait to give the biased engine a good run this week, I have accumulated a bunch of scenes ready to test.
I decided to test one with Thea's unbiased engine while I wait, but only running for 10 minutes (I get bored of watching a render after that).
I post the original render size, the render was run with only sun and an alpha channel, the desert is post added, all else is mesh.
I used an i7, 12Gb ddr3 RAM, set on low priority (if that even effects speed I dunno)
Forget about the...
Okay, the first of the BIASED renders.
I did this scene in the 'Figurine' thread using unbiased, some folks wanted to see a biased version, I'm happy to say the biased engine is ready for real testing now.
1 minute and 30 seconds. NO post work.