Colored Glass

colored-glass-absorption-preview
There are two ways to create a colored glass material. The first one can be created by assigning a color to the Transmittance channel. The color will be applied uniformly to the whole model regardless of its thickness. The second option is to make use of the Absorption parameter which controls the color visualized after a distance of 1 meter.

Info
Any absorption value other than zero (0) will force the Transmittance Channel to switch to Absorption Color.

Colored_Glass_Editor-1

Creating a colored glass using trasmittance

  • Create a Glass layer
  • Select a color for Transmittance
    Colored_Glass_Transmittance

Creating a colored glass using Absorption

  • Create a Glass layer
  • Select a color for Transmittance
  • Adjust the Absorption value accordingly
  • Transmittance automatically switches to Absorption Color
    Colored_Glass_Absorption