Support for 3Dconnexion Mice

Check out our technology advances and new features.
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Anthony
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Fri Apr 11, 2014 10:39 am

Dear friends,

Solid Iris Technologies is proud to announce Thea Render release 1.3.5 supports connectivity with 3Dconnexion mice. Special thanks go to 3Dconnexion for assisting us in bringing our two great products together which offer end users the ability to control and navigate 3D objects with increased fluidity.

Please note that we have implemented 3Dconnexion compatibility in the latest Microsoft Windows and Apple OSX builds.

The following 3Dconnexion products have been tested on 1.3.5 release:
- SpaceNavigator
- SpaceMouse Pro

Compatibility should be universal for all 3Dconnexion product series and of course your feedback is very important to us.

Best regards
“ No man ever made a great discovery without the exercise of the imagination. ”
— George Henry Lewes
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Hieru
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Fri Apr 11, 2014 10:45 am

Fantastic news, you guys are the best!!! :thumbup:
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sepo
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Fri Apr 11, 2014 10:49 am

Brilliant
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Anthony
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Fri Apr 11, 2014 12:16 pm

Hieru wrote:Fantastic news, you guys are the best!!! :thumbup:
Thank you for your kind words. We just wanted to deliver on our promise and we hope that can do even more for you guys.
“ No man ever made a great discovery without the exercise of the imagination. ”
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foster
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Fri Apr 11, 2014 2:17 pm

Awesome!! Thank you for implementing this!
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naudofr
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Fri Apr 11, 2014 3:22 pm

Thank you !
It was a feature wished by the users and you took that into account. :thumbup:
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Panga
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Fri Apr 11, 2014 5:45 pm

Thanks a lot, It'll be very usefull !! :thumbup: :thumbup:
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Frederik
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Fri Apr 11, 2014 5:59 pm

It works very well...

You can even select a part of your model (i.e. a group or single object) and spin it around with the 3DConnexion mouse...

I'm used to work with SU and 3DConnexion, but working with Thea is a completely new world... :thumbup: :)
Cheers
Kim Frederik

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-Malcolm X
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Hieru
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Fri Apr 11, 2014 6:31 pm

Any tips on getting it working Frederik?

With the latest driver I can't get it to work at all and with the previous driver rotate won't function.
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PixelMango
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Fri Apr 11, 2014 6:34 pm

Yes, thank you very much for the added support. :thumbup:
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