Repainting as Post Process (Thea Render + Colimo)

Check out our technology advances and new features.
User avatar
victor
Posts: 1488
Joined: Thu May 14, 2009 8:42 pm
Location: Spain
Has thanked: 1 time
Been thanked: 13 times
Contact:

Wed Aug 24, 2011 6:55 pm

caronte wrote:Only for Windows? :(
Unfortunatly yes, it is based on DirectX, I'll try to make a port for mac+opengl in the future, but there is no planned time to that and it could take really long.
Last edited by victor on Wed Aug 24, 2011 10:35 pm, edited 1 time in total.
https://www.motivacg.com
· CGArt & Technology ·
User avatar
naudofr
Posts: 998
Joined: Fri May 21, 2010 7:32 pm
Location: Nice (France)
Has thanked: 0
Been thanked: 0

Wed Aug 24, 2011 8:31 pm

Thanks Kim for the links. :)
A lot of good news today for Thea community :D
User avatar
Rombout
Licensed User v1.5
Licensed User v1.5
Posts: 15254
Joined: Tue May 12, 2009 12:42 am
Location: Curacao, Netherland Antilles
Has thanked: 31 times
Been thanked: 271 times

Wed Aug 24, 2011 11:47 pm

victor wrote:
caronte wrote:Only for Windows? :(
Unfortunatly yes, it is based on DirectX, I'll try to make a port for mac+opengl in the future, but there is no planned time to that and it could take really long.
WHoei hope so really like to play with this and perhaps i buy it! im gonna try and run it under parallel desktop on my imac but i dont think it has the propper video card for it :crazy:
User avatar
Rombout
Licensed User v1.5
Licensed User v1.5
Posts: 15254
Joined: Tue May 12, 2009 12:42 am
Location: Curacao, Netherland Antilles
Has thanked: 31 times
Been thanked: 271 times

Wed Aug 24, 2011 11:51 pm

wow that preview render look sreally great for a thea render, is that without any postpro work.
Looks more like an max or other render cause it has such good camera quality to it?! :mrgreen:
User avatar
joe average
Licensed User v1.5
Licensed User v1.5
Posts: 640
Joined: Sun Oct 17, 2010 4:59 am
Location: India
Has thanked: 0
Been thanked: 0
Contact:

Thu Aug 25, 2011 4:47 am

Sigh... Its a great feature... Will definitely save a lot of time... Will have to start saving. At 139€ its just a little cheaper than what thea was when in Beta (plus the 2 node licenses + Sk2thea license).
AMD Athlon X2 Dual Core 5000+ 2.61 ghz, 2gb Ram, graphics card:512 mb xfx8500gt win 7 home 64 bit
Google Sketchup 8 + Thea Render


http://www.mukulsharma.net/
User avatar
PINOY
Licensed User v1.5
Licensed User v1.5
Posts: 763
Joined: Tue May 12, 2009 11:41 am
Location: Sydney
Has thanked: 0
Been thanked: 9 times

Thu Aug 25, 2011 12:21 pm

THIS IS GREAT! Nice feature in deed :clap: :clap: :clap:
Only in windows :(
User avatar
gareth
Licensed User v1.5
Licensed User v1.5
Posts: 121
Joined: Tue Jun 09, 2009 2:41 am
Location: Australia
Has thanked: 0
Been thanked: 0

Thu Aug 25, 2011 1:10 pm

nice...very nice....bloody great...!!

...and well done guys..!! :clap:
User avatar
lexmonteiro
Licensed User v1.5
Licensed User v1.5
Posts: 152
Joined: Mon May 11, 2009 3:52 pm
Has thanked: 1 time
Been thanked: 0

Thu Aug 25, 2011 1:13 pm

This is amazing, a "must have" I can't wait to try it! ;)
@Victor, can you tell us something about the Colimo compact?
Visit my Gallery:
http://sdrv.ms/1cVDRrl
User avatar
Rombout
Licensed User v1.5
Licensed User v1.5
Posts: 15254
Joined: Tue May 12, 2009 12:42 am
Location: Curacao, Netherland Antilles
Has thanked: 31 times
Been thanked: 271 times

Thu Aug 25, 2011 4:13 pm

a pitty that there's nothing to test it with if you dont own maya modo or max?! :|
User avatar
Frederik
Thea A Team
Thea A Team
Posts: 5580
Joined: Fri Jul 18, 2008 2:24 pm
Location: Denmark
Has thanked: 36 times
Been thanked: 89 times

Thu Aug 25, 2011 4:18 pm

Rombout wrote:a pitty that there's nothing to test it with if you dont own maya modo or max?! :|
Please try to possess yourself with a little patience (like 2-3 weeks from now)... ;)
Victor already wrote...
victor wrote:I've replied to naudofr by PM but I could share some test scenes, fortunatly the new incoming version not only has support for Thea but lots of new features and bugfixes so the user experience could be pretty different. Also the Thea-Colimo workflow is so much better than the existing connection with other third party.

Anyway the same day as Thea 1.1 will be released I'll post a working demo of the proper version of Colimo, also I think all you have reason so some test scenes will be included in the full and in the demo version.

Regards, Víctor.
Cheers
Kim Frederik

"If you have no critics you'll likely have no success..."
-Malcolm X
Locked