Plastic Surface Finish (PSF) library

Development versions, documentation, tutorials and application resources may be found here.

Moderator: patricks

Trogled
Licensed User v1.5
Licensed User v1.5
Posts: 36
Joined: Tue Sep 29, 2015 5:54 pm

I'm impressed!! :clap: :clap: :clap:
Thank You. :thumbup:
ThomasHelzle
Licensed User v1.5
Licensed User v1.5
Posts: 642
Joined: Wed Feb 16, 2011 2:03 pm
Location: Berlin
Contact:

Awesome! Thank you very much Patrick and Solid Iris!

Cheers,

Tom
User avatar
lotfi
Licensed User v1.5
Licensed User v1.5
Posts: 403
Joined: Mon Jan 19, 2015 8:30 pm
Location: Canada, Montréal

Thank you :)
Lotfi Bernoussi
Landscape designer

https://www.facebook.com/vimage.visualisation

Ce qui est à la portée d’un homme est à la portée d’un autre.
GeForce GTX 960-Intel(R) Core(TM) i5-3350P CPU@3.10GHz 8,00 Go de RAM
1920 X 1080, 60 Hz 347.52 Windows 8.1
User avatar
Mohammad Nael
Posts: 1257
Joined: Sun Feb 05, 2012 10:22 am
Location: Syria /Aleppo
Contact:

Oh No, WOW , great library, thanks for ur efforts
User avatar
gwengosch
Licensed User v1.5
Licensed User v1.5
Posts: 906
Joined: Sun Jun 09, 2013 6:44 pm
Location: france

Very usefull!
Gwenael Gosch
La fabrique à plans
http://www.lafabriqueaplans.fr
Facebook
fdreise
Licensed User v1.5
Licensed User v1.5
Posts: 25
Joined: Tue Jul 09, 2013 4:07 pm

You're too good. Thank you.
User avatar
PINOY
Licensed User v1.5
Licensed User v1.5
Posts: 775
Joined: Tue May 12, 2009 11:41 am
Location: Sydney

Really nice addition,thanks a lot Patrick !
User avatar
dbalex
Thea Beta Tester
Thea Beta Tester
Posts: 1544
Joined: Tue Apr 27, 2010 6:52 pm
Location: Brussels / Belgium
Contact:

Thanks ! They look great !
Rojin
Licensed User v1.5
Licensed User v1.5
Posts: 38
Joined: Thu Jul 23, 2015 3:35 pm
Location: Czech Republic

Thank you very much! very good work! :clap:
User avatar
Rombout
Posts: 15254
Joined: Tue May 12, 2009 12:42 am
Location: Curacao, Netherland Antilles

I noticed today that in one material the links are wrong, havent tested them all yet. I was using blender4thea.
I noticed it rendering quite weird and then went on checking the paths.

Its about material bump #12
The bump map was pointing to

Code: Select all

F:/carbon_fiber/mold_textures/final_SFT_candindates/PSF_Bump/PSF_reflectance_08.jpg
and the reflection map was pointing to

Code: Select all

C:/Users/patrick/AppData/Local/Thea Render/Materials/Plastic Surface Finish/PSF Bump/PSF_bump_12.jpg
But weird thing is, when i drop the material from the matlab while editting the mat all is fine. But when i link it from within blender using external link it shows windows paths???
Post Reply

Return to “Versions & Resources (Studio)”