There is no icon for this. Currently you can either write down the region you 'd like to render directly in the popup render dialog or (after an image is already drawn in the darkroom), you can right click on the darkroom image and drag to draw a region. This region is then automatically selected in the render dialog.
best wishes
Thea Render Revision 446
Moderator: patricks
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- Rombout
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how does this dirt texture work and why cant me make jsut a AO pass by itself.
Isnt it possible to make all those passes for tr1 and tr2.
If i make and TR1 render than we need to rerender with BSD and this doubles time a lot i think??!
Isnt it possible to make all those passes for tr1 and tr2.
If i make and TR1 render than we need to rerender with BSD and this doubles time a lot i think??!
- notareal
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Did you look on that quick example on http://www.thearender.com/forum/viewtop ... 395#p34395Rombout wrote:how does this dirt texture work and why cant me make jsut a AO pass by itself.
Isnt it possible to make all those passes for tr1 and tr2.
If i make and TR1 render than we need to rerender with BSD and this doubles time a lot i think??!
At the moment AO/Dirt are for Adaptive BSD. But like said these features on development.
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I vote render region as coolest new feature. To render a high res final in quadrants I assume there is post processing to do? Would be cooler to stay in studio but I am grateful for this as is. Just in time for an important project. 
