Moving on to second release candidate!
There are basically a few corrections - the most important being an anisotropy bug fix when using texture (all previous versions did not render correctly anisotropy on flat surfaces, when using textures, due to a miscalculation with uv coordinates).
From there on, Thea enjoys now a higher fidelity on the light control: colors and textures are automatically "unweighted" in a way so that the resulting light intensity respects given Power/Efficacy. Let me explain this a bit more: when using a white color, the power and efficacy values are defining the light intensity. Unfortunately, when using another color, there was also a change implied in the light power (for example, a very dark color would make the light very dim). But now, Thea compensates for the selected color and readjusts intensity (internally) so that the light reaches the given power. As for when using textures, the power corresponds to the brightest pixel on the texture (and the rest of the texture defines a variation over it).
The new release candidate, can be found in our usual thread:
http://www.thearender.com/forum/viewtop ... =61&t=1849
best wishes
Thea Render Revision 465
Moderator: patricks
- dbalex
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Thanks. 

Nicolas RATEAU
http://www.eleven-core.com
http://www.eleven-core.com
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Tnx 
ciao
Luca.

ciao
Luca.

- Bob James
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Good to go
Waiting on the edge of my chair for V1

Waiting on the edge of my chair for V1

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- jenujacob
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would it be possible to split the 32 and 64 bit installers into two different exe??? it should reduce the file size for download wouldnt it???noro wrote:![]()
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14 KB/s
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- notareal
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I think it would reduce download size about 8 Mb. btw I do get download for 700 KB to 1.1 MB/sec at the moment. Some little variation...jenujacob wrote:would it be possible to split the 32 and 64 bit installers into two different exe??? it should reduce the file size for download wouldnt it???noro wrote:![]()
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14 KB/s
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- warnotte
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Yes that's absolutetly not usefull to split 32/64 bits version ... for only 100 megs ... be serious
(It'll give more work to the releaser as well too :p)
