Here is mostly a maintenance release of the plugin with:
- New: Simple Sun animation is possible now. It is based on the first and the last shadow info found in scenes present in an animation
- Improved: Faces using materials with displacement don't have to be smoothed in SU any more. Thea4SU welds them and smooths, so the mesh is ready for displacement.
- Improved: Vertices are welded now - wire-frame procedural (no Presto support yet) has no issues with smoothed surfaces
- Improved: Saving SU Image is more intuitive now. Resolution specified in TheaTool is being used when no IR running
- Improved: Proxies of external models are recognized by a Ruby attribute only, so you can rename those if needed. ".mod.thea" in a component name is no longer required
- Improved: IR updates a rendered model when SU texture size is modified
- Fixed: Regression bug was causing Presto CPU freeze due to to wrongly formatted texture coordinates in 3DWH model. It was leading to "stopping render" issues or IR freezing
- Fixed: Incorrect shading/light leaks in PrestoAO/MC (by JQL)
- Fixed: Texture size of components with faces painted with default materials is correct now, no matter how many materials are used to paint those components
- Fixed: Regular camera could store animation path, which could lead to unexpected rendering results like blurring, camera rotation
- Fixed: IR resolution doesn't change to default when TheaTool opened first time
Please visit our download thread (for licensed users only).
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Feature Requests & Known Issues