[RV444.1442] Thea for SketchUp

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Tomasz
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Dear All,
Here is a new RV444 revision.

It adds support for two animation plugins and contains following important improvements:
  • General:
  • New: Visibility/Shadow Casting can be controlled per group/component/image with right-click menu
  • Improved: Mask is inherited down a model hierarchy when not set for children
  • Improved: Added 10 more Mask indexes for channels rendering (15 in total).
  • Fixed: Conflict with a geometry/materials coming from an external model. It was resulting in over-sized components or surprising geometry coming up from nowhere. It may also result in modified materials when an external model was loaded as first when exporting a model #2666
  • Fixed: Long parsing of a model with proxies (TheaSDK fix) #2713
  • Improved: Batch render remembers last file type selection in a current session
  • Fixed: Darkroom region render image is displayed correctly when a rendering stops. Regression bug.
  • Fixed: Channels check-boxes are show correctly for each rendering mode. Regression bug.
  • Fixed: Crash when editing parameters of non-existing (deleted and purged) light
  • Fixed: Default AdaptiveBSD presets do not influence Presto engine settings anymore. All unrelated settings removed from the presets.
  • Fixed: Issue with a rendering image not being refreshed correctly when rendering stops very quickly(bucket missing, region render not refreshed)
  • [Mac] Fixed: All channels were saved instead of a single image when no output image type was changed in a save dialog.
  • [Mac] Fixed: crash in SU2013 and 2014 after stopping a darkroom render (regression bug)

    Animation:
  • New: Support for Fredo's Animator plugin added
  • New: MSPhysics 0.70+ [Win only] is supported now (requires ams_lib 3.2.2+)
  • New: Animation - added network cooperation type selection
  • Fixed: FaceMe components had their scale reset when rendering an animation. Scale FaceMe components uniformly along x,y,z axis. This way they will behave correctly.
  • New: Ability to specify particular frames for animation rendering

    Network:
  • New: Pure Server option added in Network tab. You can offload a rendering to your node(s) and continue you work on the server.
  • Improved: Server Port can be specified in Preferences
  • Improved: Default file name, when saving animation, doesn't contain active scene name.

    Lights:
  • Fixed: IES light is being updated in IR when loading a new IES profile
  • Fixed: Projector light didn't load bitmaps from a path with Unicode characters
  • Improved: Lights store distance specified when creating them

    Environment/IBL:
  • Fixed: IBL path wasn't cleared correctly when IBL was disabled
  • Fixed: Sun was not loaded correctly from .sky.thea using TheaBrowser
  • Fixed: Sun shadows didn't match when a sky.thea was loaded with a rotated Sky/global frame.
  • Fixed: Environment preview was not updated when picking Manual Sun position or changing its values

    Camera:
  • Fixed: Discrepancy between camera shift in exported SketchUp image and a rendering at the same resolution. It was the bigger the larger a difference was between current SketchUp view aspect ratio and rendered/exported image aspect.
  • Improved: Camera aspect ratio set to SU Window, will give exactly same size as SketchUp/Export 2D dialog options

    Other:
  • Added a folder with license(s)
  • Improved: Thea windows may hide they top bar when one of additional displays disconnected. They should restore their visibility when SketchUp restarted.
The plugin comes also with the most recent TheaSDK 1442 which has its own improvements.

GTX 1080 users:
If you go to the download link, you will find Presto dlls for GTX1080 at the very end of 1.5.07 section. You have to replace existing dlls with the new in:
"C:\ProgramData\SketchUp\SketchUp 20__\SketchUp\Plugins\Thea4SU_files\plugins\presto\.."
Install the plugin first and then to the replacement.

Please visit our download thread (for licensed users only).

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Feature Requests & Known Issues
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asm3d
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Thank you so much for this update!
Now I can finally render MSPhysics animations! So cool!
Greetings and best regards :)
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DavePSB
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That's an impressive change log! Thanks.
Win 10
i7-9700K,3.6GHz,32Gb,
RTX2060Super, 8Gb, 442.19
SUMake2015 (15.3.331)
TheaForSU (1.5.09.547.1462)
Thea Studio (1.5.09.1462)
SUMake 2017 (17.2.2555)
TheaForSU (2.2.954.1860)
Blender 2.79, Plugin 1.5.8.760.1455
Blender 2.8x
Revised 14 Feb 2020
carcar
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i can't find the option visibility on OS X....
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nigec
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are you sure you have the right version? it should be:
Thea for SketchUp (v1.5.07.444.1442)
Just checked its working fine here with Windows 10 and 2015
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Tomasz
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carcar wrote:i can't find the option visibility on OS X....
You don't have version 444 installed.
You have to download it from forum, not the website. We haven't pushed the version to the website yet.
When you will install it,you will find "Thea Model Flags" on the list.
carcar
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yes i did, i downloaded from the forum and installed without removing the old one.... i will try again...
carcar
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SOLVED thank you
happymilk
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New Visibility/Shadow Casting flag is awesome for glass materials with presto
Thanks!!! :D :clap:

Mirko
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JQL
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happymilk wrote:New Visibility/Shadow Casting flag is awesome for glass materials with presto
Thanks!!! :D :clap:

Mirko
That's a very good use for it! Thanks for sharing, I'd never thought of that... Going to test it!
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