[RV543.1462] Thea For SketchUp

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JQL
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giannis wrote: And yes, this includes the "bug" fix for the noise issue (one fix that I didn't like at all but well...).
Don't worry much about it. We love it :)
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duanekemp
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Would adding a decimal point in Fog density be difficult to implement?
Example: .08

When camera is facing sun on horizon... the fog is nice but the bloom effect can't be reduced by lowering the density.
La Grange 04-Scene 38 fog test.png
La Grange 04-Scene 38 fog test.png (464.6 KiB) Viewed 435 times
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Tomasz
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duanekemp wrote:the fog is nice but the bloom effect can't be reduced by lowering the density.
The cloud material let you control precisely where the fog is applied and how thick it is. The material has also lower minimal density then the fog. I know what it would be an additional thing to deal with the "haze" medium box, but you can try it.
George is preparing two sample SU models showing the fog and the cloud in action.
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Hey Tomasz

I seem to have a problem with my MacOS install - the Client, Darkroom, Mat Lab etc are broken. Studio seem to be working okay.

Tried reverting to 1455 build and they re-appear.
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Tomasz wrote:George is preparing two sample SU models showing the fog and the cloud in action.
Looking forward to it - that will be very handy :thumbup:
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samnorth wrote:Hey Tomasz

I seem to have a problem with my MacOS install - the Client, Darkroom, Mat Lab etc are broken. Studio seem to be working okay.

Tried reverting to 1455 build and they re-appear.
really? i will try now
duanekemp
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George is preparing two sample SU models showing the fog and the cloud in action.

Looking forward to it - that will be very handy
Agreed. I'm spinning my wheels trying to figure out the use of the levels... came up with some creative mistakes to remember for some other thing... but, it's not as obvious as one would think. At some levels, the background sky disappears.... it would be good to have those samples along with, perhaps, a small list of suggested do's and don'ts to watch out for.

A Funny Thing Happened on the Way to the Moon? Experimenting with fog settings... my little sun just blew up big, lowered the background sky to what you see here.... and the sun looks more like a moon.
Interesting accident.

Fog Top Level 1. Base level .50
La Grange 04-Scene 38 fog test 02.png
La Grange 04-Scene 38 fog test 02.png (502 KiB) Viewed 374 times
But, it's supposed to look a bit more like this... (I'm trying to get the bloom down and the fog more subtle for this shot...
La Grange 04-Scene 38 fog test.png
La Grange 04-Scene 38 fog test.png (464.6 KiB) Viewed 374 times
So, some guides would be great.
SketchUp & Thea Render are my tools
What else is there to know? :-)

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https://duanekemp.artstation.com/ - https://www.facebook.com/Kemp.Productions
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JQL
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duanekemp wrote:But, it's supposed to look a bit more like this... (I'm trying to get the bloom down and the fog more subtle for this shot...
To reduce bloom, you just have to reduce sun's intensity.

It also is a good idea to have bigger sun radius with fog.

At least tinkering with both will give great control of fog+sun effects.
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Do you have manual sun and soft shade on? That normally causes for the big sun
carcar
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no problems with the Mac version... works great for me
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