[RV543.1462] Thea For SketchUp
Moderator: Tomasz
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hehe @rombout
As I said earlier, I often use 64 s/px or 128 when there's a bit too much noise to my taste and even passive emitters must be rendered in reflections so this generates a bit of noise. Nothing compared to the noise generated by the GI though.
As I said earlier, I often use 64 s/px or 128 when there's a bit too much noise to my taste and even passive emitters must be rendered in reflections so this generates a bit of noise. Nothing compared to the noise generated by the GI though.
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In a (not so) distant past, I used 1024 or 2048 s/p.Rombout wrote:hmm 64 or 128 sp is very low, higher sample are needed.
But now I render everything in 8000px large so 64 s/p is often enough to get something usable.
And if it's really a bit on the noisy side I use a denoiser.
That way I can keep the pace of the other vray users in my office

- Rombout
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Really depends on the scene and materials used, but if it looks good its okay ofcourse. You can stop it when you want.quickit wrote:In a (not so) distant past, I used 1024 or 2048 s/p.Rombout wrote:hmm 64 or 128 sp is very low, higher sample are needed.
But now I render everything in 8000px large so 64 s/p is often enough to get something usable.
And if it's really a bit on the noisy side I use a denoiser.
That way I can keep the pace of the other vray users in my office
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I never thought about rendering high res with low sample/px. I must try it tommorow. Which supersampling are you using? High/medium/none?quickit wrote: In a (not so) distant past, I used 1024 or 2048 s/p.
But now I render everything in 8000px large so 64 s/p is often enough to get something usable.