the CHAIR

Final renders, ready to show off.
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OSKAR.MESZAR
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HELLO guys
I took a D5 sample scene to THEA.
I played with a lighting a lot and tested few materials
tweaking and tweaking and tweaking :crazy:
and there we go
this is the result.
no postpro, pure thea
render time - 10 mins per image

Guys I hope you like it. :thumbup:
Attachments
chair up.jpg
chair detail up.jpg
chair3up.jpg
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OSKAR.MESZAR
Thea Beta Tester
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and few others
Attachments
chair2up.jpg
SOFA UP.jpg
Last edited by OSKAR.MESZAR on Sun Jun 07, 2020 7:21 pm, edited 1 time in total.
19marco23
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wowwww! can you share?
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gwengosch
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WOW! very nice! stunning shots
Gwenael Gosch
La fabrique à plans
http://www.lafabriqueaplans.fr
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saurus
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:clap:
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acrighton
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Amazing detail....as real as it gets.
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OSKAR.MESZAR
Thea Beta Tester
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Thank you guys for kind words, I appreciate
...as real as it gets... 😀
Honestly i was really satisfied how the materials and the lighting came out, surely after few hours of plaiyng with the textures and lighting. Actually i couldnt stop playing around. :lol:

But what I was amazed of was the speed of Thea handling that whole scene in Presto mode. Always when i was moving in the scene, it was almost instantly rendered. Few seconds and it was clean. I was like what the hell, maybe the low light helped, maybe good hdri. Actually I dont know, I have to examine that.

Once again, thank you guys for kind words. :thumbup:
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stu.dio
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Beautiful work - are you using the new substance converter? the materials are just amazing!!and the lighting and... and.. :clap:
OS X 10.13.6 on Mac Pro(5.1) x2 3.06GHz 6 core Xeon, 24GB Ram, x2 Gainward GTX Titan X 12GB, Wacom 24HD, Cinema 4d S22, Redshift (sometimes Thea & Indigo4) - Windows 10 on PC, x3 Quadro K5200 as network assist
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OSKAR.MESZAR
Thea Beta Tester
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Posts: 226
Joined: Sun Jan 11, 2015 2:23 am
Location: Bratislava, Slovakia

Thanks man, I am glad you like it.

Actually I dont even know there is a new substance converter :(
but anyway I have never used it - maybe I should start

Materials I have created are really basic, no displacement, no complex materials, just a little bump and that's pretty much it.
No special blending layers - nothing like that.

I was pretty much playing with the color sheme of the whole scene and lighting and of course trying to find sexy views
and proper DoF.

The most complex material /if I even can call it complex :)/ was the material of the wood panels on the wall
see attached picture
Attachments
wall panels 1.JPG
wall panels 2.JPG
duanekemp
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That's impressive... excellent exercise.

WOW!
SketchUp & Thea Render are my tools
What else is there to know? :-)

Thea Render Facebook Group - https://www.facebook.com/groups/shadenlightusersgroup/

https://duanekemp.artstation.com/ - https://www.facebook.com/Kemp.Productions
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